Gracias por copmartirlo Equilibrista.
Me ha soprendido el que nombrase FINAL FANTASY VI y FINAL FANTASY VII como sus bandas sonoras más significativas / importantes. Sería interesante buscar que palabras empleó exáctamente en sus antiguas declaraciones hacia su banda sonora para FINAL FANTASY IX.
Me ha hecho reir bastante ese... "
Final Fantasy IV... se conoce aquí, ¿no?" asi como el hecho de que Uematsu preguntase el equivalente ingles del titulo de una composición que el mismo produjo, aunque por otro lado
FINAL FANTASY VII Original Sound Track tuvo sus titulaciones en japones... asi que si realmente buscaba
Canyon of Falling Stars en lugar de
Red XIII's Theme, es comprensible. De todas formas tengo mis dudas al respecto de cual de las dos querría relamente indicar Uematsu ya que son dos diferentes versiones de un mismo concepto, pero seguramente fuese la primera por ser más rica para ser orquestada.
Me quedo con estas declaraciones:
Nobuo Uematsu wrote:It has become very easy since the NES, because I used to compose with only three sounds at the same time. But now we can do all the recordings the same as popular music. There is no limit now, but it also means that the music loses something that makes it interesting, because there are no limits, so you can do anything, but very normal things. It was very unique when doing only three sounds. Creativity comes out when something is limited.
Nobuo Uematsu wrote:The directors for video games want to do similar things with the hardware and also the music. Video game music must keep its own originality.
Nobuo Uematsu wrote:*laughs* If Sakaguchi-san had all the copyrights of Final Fantasy, and we wanted to remake Final Fantasy I, and we were sure we could make the best one, then we would both sign on.
Nobuo Uematsu wrote:I think that video games, especially their music, are important, because it is a universal language that all the people in the world can understand. So I'm very happy to have a job where I can make people smile.